#21: A-Hole Mode

This week, Kotaro’s struggles with UI block leads into a discussion about the primary views that need to be updated, some priorities for the UX, and because this is a side project, we dream big about extra features before we’ve even gotten the core done, including A-Hole mode, the perfect way to motivate yourself when positive reinforcement fails. Considering our slow progress, maybe we should implement that feature first! In the end, Kotaro is back on track with his UI design tasks while Aaron and Steve continue architecting the Core Data + MVVM of it all. PRs were being pushed right after this recording!

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Intro music: “When I Hit the Floor”, © 2021 Lorne Behrman. Used with permission of the artist.